How I'm Winning 85% of My A10 Ironclad Runs (and 95% Is Doable)
2026 · PC Game · PC Game
How I'm Winning 85% of My A10 Ironclad Runs (and 95% Is Doable)
How I'm Winning 85% of My A10 Ironclad Runs (and 95% Is Doable)
2026
PC Game
In this guide I break down how I'm hitting 85% win rate on Ascension 10 Ironclad in Slay the Spire 2 and why 95%+ is realistically achievable with tight play. The Ironclad is one of the smoothest characters in the game. Act 1 and 2 feel manageable, the card pool is deep, and almost every card has a use. The main skill is learning how to draft. Specifically, taking cards that are strong now while seamlessly building into late game scaling. I cover: What actually changes at high ascension and why it demands a different drafting mindset The best commons, uncommons, and rares to look for (and which to avoid) The 4 problems every A10 deck needs to solve Why the Ironclad loves relics more than almost any other character How this character loses (spoiler: it's almost always a misplay) If you want to see these strategies in action, I've been posting full run examples on the channel — go check those out. Good luck out there. Go Check out AZOTH, the game I'm developing! https://store.steampowered.com/app/3637620/Azoth/ 00:00 Intro 01:46 What Changes at A10 03:18 The Drafting Mindset Shift 05:26 Common Cards Breakdown 10:14 Uncommon Cards Breakdown 13:58 Rare Cards Breakdown 17:26 Early Pickable Cards Summary 19:29 The 4 Solves Every Deck Needs 20:11 Multi-Enemy Combat Solve 21:12 Damage Scaling Options 22:31 Block Plans 23:35 Card Draw Solutions 24:21 Relics & Why Ironclad Loves Them 29:01 Summary & Closing Thoughts