Unit 2: Algorithms Unit 3: Programming Unit 4: Data representation
Vous aimerez aussi
KS3 Computing
KS2 Computing
KS4 Computing
Year6 Computing
Year4 Computing
Year9 Computer Science
Year2 Computing
Year9 ICT
Year1 Computing
Year5 Computing
Year3 Computing
Year7 Computer Science
SS 1 Chemistry
SS 3 Chemistry
SS 2 Biology
SS 3 English
Primary 2 Mathematics
Primary 6 Mathematics
Learn English with Movies
SSS10 Biology
CoComelon #shorts
Learn To Talk with Ms Rachel
KS3 Spanish
Learn Christmas English with TV Series and Movies
Commentaires
6 commentaires
Computers use binary to process data. There are simple techniques to convert between binary and denary and to add two binary numbers together.
When designing programs, there may be some instructions that need repeating. This is known as iteration, and is implemented in programming using FOR and WHILE statements.
When designing programs, there are often points where a decision must be made. This decision is known as selection, and is implemented in programming using IF statements.
When designing algorithms, there may be some steps that need repeating. This is known as iteration, and can be displayed in pseudocode or flowcharts.
When designing algorithms, there are many steps where decisions must be made. This decision is known as selection, and can be displayed in pseudocode or flowcharts.
When designing algorithms, it is important to make sure that all the steps are presented in the correct order. This is known as sequencing, and can be displayed in pseudocode or flowcharts.
