Unit 8 Chilled ready meals Unit 9 Para-triathlete design challenge Unit 10 Design in the natural world Unit 11 Future tech now!
قد يعجبك أيضًا
Yes Yes Songs! CoComelon Nursery Rhymes Mix
Programming with JavaScript
Masha and The Bear. Episodes in English
Alphabet ABC Phonics Series (From A to Z) in HD
Kids Songs by CoComelon
CoComelon
Alphabet (ABC) Songs by CoComelon
CocoMelon | Little Baby Bum | Blippi - Nursery Rhymes & Kids TV Shows
Year1 Science
Year3 Science
Year5 Science
Do You Know? MAKES!
Beekeeping with Maddie
Back to School - Expanded
The Science of Study
What is pollination? | Plants for kids
Science Videos for Kids
Halloween Videos for Preschool
🐬 Incredible Dolphin Facts & More for Kids!
Science Wonders for Kindergarten! 🌟🔍
Year 10 Science
More Christmas Videos!
Year 11 Science
Year4 Science
التعليقات
10 تعليق
Many products are disposed of when we no longer need them, or when they have reached the end of their usable life. In this lesson, we will look at what designers could do to extend the life of a product once it has been used.
In this lesson, we will take a look at some of the products in a house that you could not do without, and consider what life might be like without microcontrollers.
In this lesson, we will focus on some of the new advances in technology that are changing the way we live and work.
In this lesson, we will look at how our lives have changed because of technology and what the future may hold.
In this lesson, we'll take a look at the materials nature uses to solve problems, we'll then have a go at inventing our own.
This lesson will focus on sustainability. We'll consider how we, as designers, can look to nature to make us accountable for the products we design and make. Please note this lesson will require some additional equipment, beyond a pen, pencil or paper, to fully participate.
In this lesson, we will look to nature to inspire the form and aesthetic qualities of a product. We'll also take a look to see if nature can inspire the development of new technology and materials. Please note this lesson will require some additional equipment, beyond a pen, pencil or paper, to fully participate.
In this lesson, we will take a look at how we could use 3.8 billion years worth of research and development from nature to solve problems designers face. Please note this lesson will require some additional equipment, beyond a pen, pencil or paper, to fully participate.
In this lesson, we will learn what 'bio', 'mimicry' and 'morph' mean so that we too can look to nature to help us design.
In this lesson, we will consider different ways to present and 'pitch' your idea to a client.
